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Text File  |  1995-01-08  |  5KB  |  80 lines

  1. ;                                      
  2. ; Random World File created by populate
  3. ;                                      
  4. ; Populate was written By Dusty Bedford 1994
  5. ;                                      
  6. ;Enemies                    Weight    When                            MAX#OF 
  7. HELMET                        8.56                                      ;7 ;This item is inocuous 
  8. BARREL                      103.28                                      ; 15 
  9. POTION                        9.79                                      ;8 ;This item is inocuous 
  10. TROOPER                     144.56                                      ;14 ;This item is inocuous 
  11. SERGEANT                     22.94                                       2 
  12. DEMON                       105.52         HARD_ONLY                     4 
  13. IMP                          34.42                                       3 
  14. IMP                          22.94         MEDIUM_AND_HARD               2 
  15. IMP                          22.94         HARD_ONLY                     2 
  16. TROOPER                      30.98         HARD_ONLY                    ;3 ;This item is inocuous
  17. SERGEANT                     45.89         MEDIUM_AND_HARD               4 
  18. TROOPER                      30.98         MEDIUM_AND_HARD              ;3 ;This item is inocuous
  19. DEMON                        79.14         MEDIUM_AND_HARD               3 
  20. SHELLBOX                      3.67                                       3 
  21. SHOTGUN                       4.89                                       2 
  22. GARMOR                        3.67                                       1 
  23. DEADPLAYER                    1.55                                       4 
  24. BLUEBALL                      2.45                                       1 
  25. SHELLS                        3.67                                       ;3 
  26. SERGEANT                    103.25         HARD_ONLY                     9 
  27. SPECTRE                      52.76                                       2 
  28. SPECTRE                      26.38         HARD_ONLY                     1 
  29. GARMOR                        3.67         MULTIPLAYER                   1 
  30. ;                                            
  31. ; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD  
  32. ;                                            
  33. ; At run-time this value is used to adjust the
  34. ; Max#of variable based on the population of
  35. ; the level being modified.  Using the strict 
  36. ; standard requires that one or more of the   
  37. ; items in the list above not have a specified
  38. ; maximum number of objects.                  
  39. ;                                              
  40. PER    97   ;Strict standard for exact placement 
  41. ;PER    82   ;Lowered Standard for easy placement
  42. ;                                            
  43. ; Deleting any of the PRESERVE lines will mean that
  44. ; the objects will not be taken from the original  
  45. ; level.  You will have to supply your own above. 
  46. ;                                            
  47. PRESERVE    PILLARS                          
  48. PRESERVE    LAMPS                            
  49. ;                                            
  50. ; THRESHOLD determines what a MEGA-GOODIE is.  
  51. ; MEGA-GOODIES are used to make the level fair 
  52. ; if the generator places a lot of enemies in  
  53. ; the level.                                   
  54. ;                                              
  55. THRESHOLD    75                                  
  56. ;                                              
  57. ; I.Q. Determines how intelligently the program  
  58. ; places objects in the effort to defeat you.   
  59. ; 250 is the default if it is not specified here. 
  60. ;                                              
  61. I.Q.    250                                 
  62. ;                                              
  63. ; EVEN sets the point at which the program must begin 
  64. ; placing MEGA-GOODIES into the level, on the   
  65. ; basis of the hardest difficulty rating.          
  66. ; The MEGA-GOODIES give you a fighting chance,  
  67. ; setting the value lower or <500 will increase the number
  68. ; of MEGA-GOODIES available to you in a the level. 
  69. EVEN    500                                 
  70. ;                                              
  71. ; If SPREAD is not set to a low value then
  72. ; a given sector may accumulate too many objects 
  73. ; this often makes the level impossible to finish
  74. ; or just ugly-looking.  Setting the value too low
  75. ; could make it difficult to place objects within
  76. ; a given wad file.
  77. ;                  
  78. SPREAD    15                                  
  79. ;                                              
  80.