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Text File
|
1995-01-08
|
5KB
|
80 lines
;
; Random World File created by populate
;
; Populate was written By Dusty Bedford 1994
;
;Enemies Weight When MAX#OF
HELMET 8.56 ;7 ;This item is inocuous
BARREL 103.28 ; 15
POTION 9.79 ;8 ;This item is inocuous
TROOPER 144.56 ;14 ;This item is inocuous
SERGEANT 22.94 2
DEMON 105.52 HARD_ONLY 4
IMP 34.42 3
IMP 22.94 MEDIUM_AND_HARD 2
IMP 22.94 HARD_ONLY 2
TROOPER 30.98 HARD_ONLY ;3 ;This item is inocuous
SERGEANT 45.89 MEDIUM_AND_HARD 4
TROOPER 30.98 MEDIUM_AND_HARD ;3 ;This item is inocuous
DEMON 79.14 MEDIUM_AND_HARD 3
SHELLBOX 3.67 3
SHOTGUN 4.89 2
GARMOR 3.67 1
DEADPLAYER 1.55 4
BLUEBALL 2.45 1
SHELLS 3.67 ;3
SERGEANT 103.25 HARD_ONLY 9
SPECTRE 52.76 2
SPECTRE 26.38 HARD_ONLY 1
GARMOR 3.67 MULTIPLAYER 1
;
; GLOBAL SETTINGS: THEY AFFECTS THE ENTIRE WORLD
;
; At run-time this value is used to adjust the
; Max#of variable based on the population of
; the level being modified. Using the strict
; standard requires that one or more of the
; items in the list above not have a specified
; maximum number of objects.
;
PER 97 ;Strict standard for exact placement
;PER 82 ;Lowered Standard for easy placement
;
; Deleting any of the PRESERVE lines will mean that
; the objects will not be taken from the original
; level. You will have to supply your own above.
;
PRESERVE PILLARS
PRESERVE LAMPS
;
; THRESHOLD determines what a MEGA-GOODIE is.
; MEGA-GOODIES are used to make the level fair
; if the generator places a lot of enemies in
; the level.
;
THRESHOLD 75
;
; I.Q. Determines how intelligently the program
; places objects in the effort to defeat you.
; 250 is the default if it is not specified here.
;
I.Q. 250
;
; EVEN sets the point at which the program must begin
; placing MEGA-GOODIES into the level, on the
; basis of the hardest difficulty rating.
; The MEGA-GOODIES give you a fighting chance,
; setting the value lower or <500 will increase the number
; of MEGA-GOODIES available to you in a the level.
EVEN 500
;
; If SPREAD is not set to a low value then
; a given sector may accumulate too many objects
; this often makes the level impossible to finish
; or just ugly-looking. Setting the value too low
; could make it difficult to place objects within
; a given wad file.
;
SPREAD 15
;